Oculus First Contact

Final Beauty Shot

Final Beauty Shot

Oculus First Contact

Final Beauty Shot

Final Beauty Shot

WIP Massout: we open up the space more to have a workstation. I deconstructed the robot (made by Sean Binder) to create a visual story on how the robot was created.

WIP Massout: we open up the space more to have a workstation. I deconstructed the robot (made by Sean Binder) to create a visual story on how the robot was created.

WIP Massout

WIP Massout

WIP Massout

WIP Massout

WIP Massout

WIP Massout

WIP Massout

WIP Massout

WIP Massout

WIP Massout

WIP Massout

WIP Massout

WIP Massout

WIP Massout

WIP Massout

WIP Massout

WIP Massout

WIP Massout

WIP Massout

WIP Massout

WIP Massout

WIP Massout

WIP Massout

WIP Massout

WIP Massout

WIP Massout

Oculus First Contact

Oculus First Contact - Massout and Setdressing
Oculus First Contact is an experience built to show off the new Touch controllers. The environment art was a collaboration of members of Oculus REX team. (Chris Emond, John Liberto-Art Director, Derrick Hammond, Tyler Walters, Chin Fong, Jacob Stone, Pete Demoreuille, Sean Binder, James Warren) I was responsible for the massout, spacial design, setdressing and small props modeling.